A TableSmith Tuesday post! Huzzah! I have returned. That thing called work, interrupted me yet again, but I am an amateur blogger so it comes and goes. Originally the idea had been to be finished with Graveyard.tab in time for Halloween, but that fell through. Right now I am determined to work finish this new ‘Hoard Project’ for the Month of October. As part of the October RPG Blog Carnival. Here is the first TableSmith Tuesday post on the project. You can get the Table here.
Beginning back here I began a challenge to craft a set of tables that can be used as the basis of the Hoard Project, where random tables build the basis for making loot part of the plot. Where better to begin that journey then with the most common type of loot? Coinage! And who better to turn to find out about coinage, then the Numismatic community! Each collection of coins has a story. Mainly, WHY? Why was it collected? That’s for you the DM to decide, my job is to give you a basis to begin building that story.
|1d6||Size||Amount of Coins|
|1||Circulated – Heavily||2||Antiquated|
|2||Circulated – Lightly||3||Old|
|4||Mint State – Slightly Blemished||5||Modern|
|5||Mint State – Perfect||6||Freshly-Minted|
|6||Proof – Perfect|
|3||Bagged up in pouches||2||Mark Collection|
|4||Stored in Chests||3||Type Collection|
|10||Stored in Barrels|
Where do you go from here to make the coins more interesting? Well, I always keep a table of the Nations, and Countries of my world handy. So now I know where it’s from. Then deciding what type of coin it is will help. There are many other things that can make coins interesting: Size, Shape, Color, Miscellaneous Features: Dates, Location, Quotes, Shapes in the Coin.