Month: February 2011

A Portentous Bond to Avenge the Warstricken (… or Random Vows)

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Every Paladin has sworn one, most monks and priest eventually will. And there you find yourself searching for what motivates that guy who has a code of honor, and has sworn a vow of some sort. Well here’s a start to your vow-machinations:






(OATH MODIFIER) (OATH TYPE)
EITHER (SUBJECT) OR (ACTION)
ALWAYS PICK (TARGET), SOMETIMES PICK (EVENT)
1d8 Oath Types
1d12 Oath Modifier
1 oath   1 blood
2 vow   2 blessed
3 pledge   3 consecrated
4 bond   4 holy
5 affirmation   5 sacred
6 declaration   6 sworn
7 covenant   7 solemn
8 devote   8 dignified
      9 sober
      10 portentous
      11 devotional
      12 hallowed
         
2d8-1 Subject
2d8-1 Actions
1 wreck havoc upon   1 Avenge
2 steal from   2 Celebrate
3 lie too   3 Defend
4 consume the blood of   4 Honor
5 praise the actions of the   5 Love
6 abuse and harrass the   6 Obey
7 create angry sentiment towards   7 Pity
8 encourage the efforts of   8 Protect
9 continuously slander   9 Contain
10 refuse to help   10 Destroy
11 draw the blood   11 Expell
12 destroy the will of   12 Kill
13 work for the better good of   13 Teach
14 serve the   14 Preach
15 enslave the   15 Control
         
         
2d12-1 Targets
1d8 Event
1 innocent   1 holy days
2 just   2 when women are present
3 pure   3 during the full moon
4 poor   4 whilst the sun shines
5 sincere   5 during a blue moon
6 sickly   6 when a sword is drawn
7 simpletons   7 at dawn/dusk/noon
8 war-stricken   8 during a quest
9 weak      
10 wronged      
11 RANDOM RACE      
12 evil      
13 enemy      
14 faithless      
15 greedy      
16 hateful      
17 impulsive      
18 malicious      
19 silver-tongues      
20 sinister      
21 tricksters      
22 wicked      
23 chaos-bred      
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A heartbreaking story about a world despair

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… or Random Bard Songs. 

If you have an Inn and a bard you are in definite need of some sort of bard song.  Add a little more flavor to those nights at the inn and build a little back story for your world.  This is based on a Tablesmith table I created, over at the Yahoo Group.   Note that there is a section for an Adjective where I didn’t really want to make a 100 entry adjective table.

A BARDS TALE:
The bard plays a (DARK), (LENGTH), (TEMPO)
It is played on a (INSTRUMENT) in (NOTE)
The song is about (ADVERB) (SUBJECT)
 



2d8-1 LENGTH
1d50 MOOD
1 exhaustive   1 dark
2 short   2 happy
3 long   3 energetic
4 brief   4 depressive
5 quick   5 silly
6 drawn-out   6 light
7 intricate   7 bouncy
8 meticulous   8 black
9 specific   9 bleak
10 thorough   10 daunting
11 abridged   11 dejecting
12 succinct   12 depressive
13 abbreviated   13 discouraging
14 boiled down   14 disheartening
15 concise   15 dismal
      16 dispiriting
2d6-1 INSTRUMENT
17 distressing
1 pan-pipes   18 dreary
2 dulcimer   19 gloomy
3 jew’s Harp   20 heartbreaking
4 harp   21 hopeless
5 lute   22 joyless
6 flute   23 melancholic
7 drums   24 mournful
8 lyre   25 oppressive
9 mandolin   26 sad
10 zither   27 saddening
11 finger symbols   28 somber
      29 upsetting
1d6 NOTE
30 animated
1 C   31 blithe
2 C-Sharp   32 bouncy
3 E   33 cheerful
4 E-Sharp   34 cheery
5 D   35 effervescent
6 D-Sharp   36 elastic
      37 fanciful
2d4-1 TEMPO
38 flippant
1 strathspey*   39 frolicsome
2 reel   40 gay
3 march   41 graceful
4 ballad   42 high-spirited
5 lament   43 jaunty
6 jog   44 light-hearted
7 ditty   45 lively
      46 merry
      47 nonchalant
      48 sprightly
      49 volatile
      50 whimsical
         
1d6 SUBJECT

ADJECTIVE
1 Love     Get a Dictionary!
2 Despair      
3 Tragedy      
4 War      
5 Heroism      
6 Defeat      
         
         
  *(a slow Scottish dance in quadruple meter)

Westportian Arena Matches (Part 1)

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One of the core adventuring concepts in the Westport Campaign Setting is the power and political whirlwind that surrounds the Arena. Because of this the players are often ready to ‘Enter the Arena’ at any given moment. It’s also very lucrative for the character financially, if they win of course. So I needed a quick way to generate an arena match for the players.

A couple of key concepts are always reliable in the Arena, there will always be some sort of pit, and there will always be Power-up points. Here is the skeleton of the Arena Matches:

2d4-1 Type of Battle
1d6 Team Battles
1 Mythological enactment   1 King of the Hill
2 Historical re-enactment   2 Last Team Standing
3 Team vs. Team   3 Kill to Death Ratio
4 Open Melee   4 Capture the Flag
5 Beast Battle   5 Storm the Castle
6 Naval Battle   6 Damage Output
  (Re-roll 1d4 Type of Battle)      
7 Aerial Battle      
  (Re-roll 1d4 Type of Battle)      
         
1d4 Death Rules
1d6 Power-Ups
1 Re-Pop’s (1d6)   1 +2 Str
2 One Death   2 +2 Dex
3 Delayed Re-Pop (1d6)   3 +2 Con
4 Total Team Re-Pop (2d4)   4 Physical Healing
      5 Power Healing
      6 Magical Affect
         
2d3-1 Magical Affect
2d3-1 Flight Rules
1 Hasted   1 No Flight
2 Armored   2 ¼ Ht of the Arena
3 Hard Hitter   3 ½ Ht of the Arena
4 Acrobatic   4 ¾ Ht of the Arena
5 Flight   5 Full Flight

Random Talosian Councilmember

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Johnn@http://www.campaignmastery.com posted recently about power bases for campaigns and I told him how I had 51 Political Npcs fleshed out to interact with. He seemed impressed with it, but the secret of the RandomDM is proper use of random tables, so presented here is the table that I used to quickly generate the Council Members. Any Alliances, power bases and secret agreements can be drawn by simple conclusion when you look at power ratings, wards, years of service. The first line is an example of the excel entry for each NPC:

Name Years of Service Age First Committee Second Committee Position District Power
Etianna 21 61 Mines & Forest Education Hereditary West Ward 14
               
               
               
  Years of Service Power   Age Power  
  2d4 x 4 years YoS / 10   Years of Service +3d10+15 years Age * .167  
               
               
3d6-3 Committee


Power    
1 Committee on Cultural Affairs   2    
2 Talosian Education Board   2    
3 Civil Justice Court   4    
4 Committee on Commerce and Trade   3    
5 Committee on Farms and Agriculture   1    
6 Committee on Hinterland Affairs   2    
7 Home Affairs Council   3    
8 Committee on Mines and Forests   1    
9 Port Council   4    
10 Committee on Landworks   1    
11 External Affairs Council   4    
12 Trivumate of Generals   4    
13 Economics Board   4    
14 Committee on Waterworks and Sanitation   1    
15 RE-Roll if for First Committee, None if for Second Committee      
               
2d6-1 Ward Power   Power
1 Dock Ward 3   Add All Power Sections to get Total Power
2 Industrial Ward 3          
3 North Ward 2          
4 East Ward 2          
5 West Ward 2          
6 South Ward 2          
7 Central Ward 1          
8 Linar Ward 4          
9 Plasii Ward 4          
10 Capos Ward 4          
11 Atkens Ward 4          
               
1d8 Position Power          
1-5 Elected 0.33          
6-7 Lifetime 0.66          
8 Hereditary 1          

Random Ale

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In the inn? Need a quick drink? Or how about add a little flavor to that drink? Well it’s time for some Random Ale!

d10 Name Builder d6 Simple Table
1 Type – Style 1 Grain
2 Grain – Type – Style 2 Seasonal
3 Location – Type – Style 3 Racial
4 Fruit – Type – Style 4 Location
5 Modifier (Roll d4 on Name Builder) 5 Modifier
6 Type (Roll d4 on Name Builder) 6 Fruit
7 Seasonal (Roll d4 on Name Builder)
8 NPC Name’s (Roll d4 on Name Builder)
9 Racial (Roll d4 on Name Builder)
10 Simple Table – Style
d8 Type d4 Style
1 Dark 1 Stout
2 Brown 2 Lager
3 Amber 3 Ale
4 Red 4 Beer
5 Bitter
6 Pale
7 Blonde
8 Cream
d6 Grain d4 Seasonal
1 Barley 1 Winter
2 Oatmeal 2 Fall
3 Wheat 3 Summer
4 Corn 4 Spring
5 Rice
6 Rye
d8 Racial d4 Location
1 Gnomish 1 (Randomly Choose a city in your game)
2 Dwarvish 2 Hill
3 Elven 3 Mountain
4 Orc 4 Underdark
5 Kobold
6 Dragon
7 Baskilisk
8 Medusa
d6 Modifier d4 Fruit
1 Imperial 1 Blackberry
2 Golden 2 Huckleberry
3 Stone 3 Raspberry
4 Chocolate 4 Cherry
5 Smoked
6 Black

Random Paintings

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d8 Art Style Description of Style
1 Abstract Expressionism Emphasizes form and color rather than a subject
2 Baroque Ornate and Dramatic
3 Cubism Abstract geometric form presented from many angles at the same time
4 Expressionism Exaggerated and distorted with emotion
5 Impressionism Visual interpretation of the subject by color rather than lines
6 Minimalism Visual interpretation of subject by lines rather than color
7 Post-Impressionism Emotional subject exaggerated with color than lines
8 Romanticism Idealized world and nostalgia for the past
9 Surrealism images from artist imaginations and dreams
10-12 Classic  
     
d4 Art Subject  
1 Landscape  
2 Portrait  
3 Still Life  
4 Real Life  
     
d6 Coloring Description of coloring
1 Complementary Colors Opposite colors that look lively when used together
2 Analogous closely related colors that look pleasant together
3 Neutral Earth Tones
4 Warm Colors Reds, Oranges, Yellows
5 Cool Colors Blue, Green, Purples
6 Specific Color (roll d6 on Color Table)  
7 Tinted (re-roll d6 for coloring) Light …
8 Shaded (re-roll d6 for coloring) Dark …
     
d6 Basic Colors
1 Red  
2 Orange  
3 Yellow  
4 Blue  
5 Violet  
6 Green